package connectfour;

public abstract class Player {
	// added these to make it easier to identify and manage players - tony
    public enum playerNumber {PLAYER1, PLAYER2} 
    public enum playerType {HUMAN, AI}
    
    /**
     * This function will get the next move from this player
     * 
     * @return the integer of the column which will be the next move
     */
    public abstract int getNextMove(Board s);
}
